Carrier Commander

This project is in the design phase – so it is likely to change a lot.
The main idea of the game is to pick the right types of ships to go into combat, given a limited budget to complete a task.
The money you have left over you can spend on upgrading your carrier’s facilities. This will be an arcade style game with levels that get progressively harder – I’m toying with a more open world version, but we’ll see how time goes.

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